Sunday, February 24, 2013

*Update*


Update on the character, that I have been re-topoing  in my spare time as well as UV'ing. Glad to say I started texturing the new mesh today. This is what I got after a couple of hours of photoshop. I hope to have this done sometime next week.

So far the body material only consists of a diffuse, naturally I'm waiting till the end to apply the specular and normals. Right now the diffuse has lots of seams and splochy pigments. That will all be dealt with shortly.

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